F.E.A.R. - gfx not so great.
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F.E.A.R. - gfx not so great.
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Dean Jarratt
Guest





Posted: Tue Nov 08, 2005 9:54 am    Post subject: F.E.A.R. - gfx not so great. Reply with quote

Wherever I read about F.E.A.R. from forums to reviews, everyone says it has
amazing graphics....is it just me, or is everyone falling for a load of
hype, because in my eyes, F.E.A.R.s graphics are not so great, and it's
engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the engine
'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost Coast),
and Chronicles of Riddick, and even Doom 3...they don't match up.
Back to top
Dragoncarer
Guest





Posted: Tue Nov 08, 2005 7:04 pm    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Quote:
Wherever I read about F.E.A.R. from forums to reviews, everyone says it
has
amazing graphics....is it just me, or is everyone falling for a load of
hype, because in my eyes, F.E.A.R.s graphics are not so great, and it's
engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the engine
'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost Coast),
and Chronicles of Riddick, and even Doom 3...they don't match up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies jumping
around...if I get too close to an object (say, a chair) it starts to
vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care to
elucidate?
Back to top
Steve
Guest





Posted: Wed Nov 09, 2005 12:09 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Quote:
Wherever I read about F.E.A.R. from forums to reviews, everyone says it
has
amazing graphics....is it just me, or is everyone falling for a load of
hype, because in my eyes, F.E.A.R.s graphics are not so great, and it's
engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the engine
'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost Coast),
and Chronicles of Riddick, and even Doom 3...they don't match up.

Is it the same engine as Riddick? I haven't read that anywhere or anything,
it just feels very similar. I would disagree about the graphics, sure they
seem a bit drab sometimes, but on a technical level they are right up there
with the games you mentioned.

Cheers.
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JEBEDIAH DUPREE
Guest





Posted: Wed Nov 09, 2005 8:26 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

Dean Jarratt wrote:
Quote:
Wherever I read about F.E.A.R. from forums to reviews, everyone says it has
amazing graphics....is it just me, or is everyone falling for a load of
hype, because in my eyes, F.E.A.R.s graphics are not so great, and it's
engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the engine
'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost Coast),
and Chronicles of Riddick, and even Doom 3...they don't match up.

I totally agree
Back to top
Dean Jarratt
Guest





Posted: Wed Nov 09, 2005 2:05 pm    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:4370a27e$1@dnews.tpgi.com.au:

Quote:

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone says
it has
amazing graphics....is it just me, or is everyone falling for a load
of hype, because in my eyes, F.E.A.R.s graphics are not so great, and
it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't match
up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies
jumping around...if I get too close to an object (say, a chair) it
starts to vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care
to elucidate?

elucidate? I'll just post my system specs ;)

AMD A64 X2 4400 Drool Core @ 2360 (or thereabouts)
Sparkle 6800GT
1 GB Corsair @ 2.2.2.5 1T
Audigy 2

Yep, the physics are strange too...although I'm not sure any game has
mastered physics yet. Playing HL2 last night, I *slightly* bumped into a
bench, and shoved/slid it 10 feet across the room, now those benches are
quite difficult to move in my opinion (often taking 2 people to lift from
both ends).
Back to top
Dean Jarratt
Guest





Posted: Wed Nov 09, 2005 2:15 pm    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Steve" <soma1 AT orcon DOT net DOT nz> wrote in
news:4370eb4c@news.orcon.net.nz:

Quote:

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone says
it has
amazing graphics....is it just me, or is everyone falling for a load
of hype, because in my eyes, F.E.A.R.s graphics are not so great, and
it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't match
up.

Is it the same engine as Riddick? I haven't read that anywhere or
anything, it just feels very similar. I would disagree about the
graphics, sure they seem a bit drab sometimes, but on a technical
level they are right up there with the games you mentioned.

Regarding the technical aspect, I had a good look at the HL2 engine last
night and compared it to FEAR's, and sure the textures (wall details) in
FEAR are very crisp and high resolution, much more so than HL2. However
when I look at a scene in HL2 and compare that to FEAR, I know which
engine looks better. So technically FEAR may be better (and slower), but
HL2 both looks better and plays faster.

Regarding the game engine...Starbreeze developed the Riddick engine, and
superb it is too. Monolith developed the FEAR engine. Vivendi however, is
the publishing company for both titles. I think this is where people are
confused.
Back to top
Dragoncarer
Guest





Posted: Wed Nov 09, 2005 8:45 pm    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97098EC5375ABdjarrattposts@158.152.254.254...
Quote:
"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:4370a27e$1@dnews.tpgi.com.au:


"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone says
it has
amazing graphics....is it just me, or is everyone falling for a load
of hype, because in my eyes, F.E.A.R.s graphics are not so great, and
it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't match
up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies
jumping around...if I get too close to an object (say, a chair) it
starts to vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care
to elucidate?

elucidate? I'll just post my system specs ;)

Or you could do that, yeah.

:D

Quote:

AMD A64 X2 4400 Drool Core @ 2360 (or thereabouts)
Sparkle 6800GT
1 GB Corsair @ 2.2.2.5 1T
Audigy 2

Yep, the physics are strange too...although I'm not sure any game has
mastered physics yet. Playing HL2 last night, I *slightly* bumped into a
bench, and shoved/slid it 10 feet across the room, now those benches are
quite difficult to move in my opinion (often taking 2 people to lift from
both ends).

Yes yes! OK well if you're finding the same sort of physics strangeness,
then it's maybe not my own fault...

How does the X2 crank up? Is she wonderful? It will be my next
investment...ah...after the second 7800GT and...uh...maybe another gig o'
ram (*shyly looks around*).
I currently have an A'64 3700+ and I love it (much better than the old, old,
she-nanny I had: A' XP 2600+).

XFX 7800GT (OC).

Right, I'm off to turn this damn fan down!
Back to top
GT-Force
Guest





Posted: Thu Nov 10, 2005 8:26 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns9709907112B65djarrattposts@158.152.254.254...
Quote:
Regarding the game engine...Starbreeze developed the Riddick engine, and
superb it is too. Monolith developed the FEAR engine. Vivendi however, is
the publishing company for both titles. I think this is where people are
confused.

AFAIK, Riddick used Doom3 engine. Maybe Starbreeze tweaked it a bit, but
that would be all.
GT
Back to top
franky
Guest





Posted: Thu Nov 10, 2005 8:26 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dragoncarer" <ahem@idontthinkso.bing> wrote in message
news:43720ba3$1@dnews.tpgi.com.au...
Quote:

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97098EC5375ABdjarrattposts@158.152.254.254...
"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:4370a27e$1@dnews.tpgi.com.au:


"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone says
it has
amazing graphics....is it just me, or is everyone falling for a load
of hype, because in my eyes, F.E.A.R.s graphics are not so great, and
it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't match
up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies
jumping around...if I get too close to an object (say, a chair) it
starts to vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care
to elucidate?

elucidate? I'll just post my system specs ;)

Or you could do that, yeah.

:D


AMD A64 X2 4400 Drool Core @ 2360 (or thereabouts)
Sparkle 6800GT
1 GB Corsair @ 2.2.2.5 1T
Audigy 2

Yep, the physics are strange too...although I'm not sure any game has
mastered physics yet. Playing HL2 last night, I *slightly* bumped into a
bench, and shoved/slid it 10 feet across the room, now those benches are
quite difficult to move in my opinion (often taking 2 people to lift
from
both ends).

Yes yes! OK well if you're finding the same sort of physics strangeness,
then it's maybe not my own fault...

How does the X2 crank up? Is she wonderful? It will be my next
investment...ah...after the second 7800GT and...uh...maybe another gig o'
ram (*shyly looks around*).

why not try the extra gig of ram first? I did recently and was pleasantly
surprised in the loading times, framerate improvements in HL2-LC, CoD2,
FEAR and Q4 - have the same model card - 6800GT

Quote:
I currently have an A'64 3700+ and I love it (much better than the old,
old,
she-nanny I had: A' XP 2600+).

XFX 7800GT (OC).

Right, I'm off to turn this damn fan down!

Back to top
franky
Guest





Posted: Thu Nov 10, 2005 8:26 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

Quote:
Regarding the game engine...Starbreeze developed the Riddick engine, and
superb it is too. Monolith developed the FEAR engine. Vivendi however,
is
the publishing company for both titles. I think this is where people are
confused.

AFAIK, Riddick used Doom3 engine. Maybe Starbreeze tweaked it a bit, but
that would be all.
GT

I'm pretty sure Riddick uses its own engine, not the Doom3 one at all.
The nvidia control panel has sbkengine listed in its profile section
Back to top
Dean Jarratt
Guest





Posted: Thu Nov 10, 2005 10:28 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:43720ba3$1@dnews.tpgi.com.au:

Quote:

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97098EC5375ABdjarrattposts@158.152.254.254...
"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:4370a27e$1@dnews.tpgi.com.au:


"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in
message news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone
says it has
amazing graphics....is it just me, or is everyone falling for a
load of hype, because in my eyes, F.E.A.R.s graphics are not so
great, and it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't
match up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies
jumping around...if I get too close to an object (say, a chair) it
starts to vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care
to elucidate?

elucidate? I'll just post my system specs ;)

Or you could do that, yeah.

:D


AMD A64 X2 4400 Drool Core @ 2360 (or thereabouts)
Sparkle 6800GT
1 GB Corsair @ 2.2.2.5 1T
Audigy 2

Yep, the physics are strange too...although I'm not sure any game has
mastered physics yet. Playing HL2 last night, I *slightly* bumped
into a bench, and shoved/slid it 10 feet across the room, now those
benches are quite difficult to move in my opinion (often taking 2
people to lift from both ends).

Yes yes! OK well if you're finding the same sort of physics
strangeness, then it's maybe not my own fault...

How does the X2 crank up? Is she wonderful? It will be my next
investment...ah...after the second 7800GT and...uh...maybe another gig
o' ram (*shyly looks around*).
I currently have an A'64 3700+ and I love it (much better than the
old, old, she-nanny I had: A' XP 2600+).

XFX 7800GT (OC).

The X2 dual core is IMHO the same as a single core at the moment. Yes,
every now and then when something else happens in the background you
don't notice a slowdown. But to be honest, whenever I'm gaming I haven't
got anything else running in the background. I do hear though that games
will utilise the dual core soon, and then they'll come into their own.
Back to top
Dean Jarratt
Guest





Posted: Thu Nov 10, 2005 10:35 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"franky" <dooby@msn.com.au> wrote in
news:4372e720$0$14228$5a62ac22@per-qv1-newsreader-01.iinet.net.au:

Quote:
Yes yes! OK well if you're finding the same sort of physics
strangeness, then it's maybe not my own fault...

How does the X2 crank up? Is she wonderful? It will be my next
investment...ah...after the second 7800GT and...uh...maybe another
gig o' ram (*shyly looks around*).

why not try the extra gig of ram first? I did recently and was
pleasantly surprised in the loading times, framerate improvements in
HL2-LC, CoD2, FEAR and Q4 - have the same model card - 6800GT

I tried 2GB ram for a couple of games...the differences I found were:-

HL2: Couldn't see a difference
Riddick: Couldn't see a difference
FEAR: No 'pauses' on high res textures, no difference on med res textures.

To be fair though, my 1GB Corsair has tight timings, when I added the extra
Gig the timings came down...The A64 'love' tight timings, so I personally
benefit more from my 1GB configuration.
Back to top
Dean Jarratt
Guest





Posted: Thu Nov 10, 2005 10:38 am    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"GT-Force" <dummyacct@operamail.com> wrote in
news:6Nzcf.18836$td.4875@bignews3.bellsouth.net:

Quote:
"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns9709907112B65djarrattposts@158.152.254.254...
Regarding the game engine...Starbreeze developed the Riddick engine,
and superb it is too. Monolith developed the FEAR engine. Vivendi
however, is the publishing company for both titles. I think this is
where people are confused.

AFAIK, Riddick used Doom3 engine. Maybe Starbreeze tweaked it a bit,
but that would be all.

Nope...The Starbreeze engine was built totally from scratch by
Starbreeze...No Doom 3 engine involved...and you can tell the difference.
Riddick's engine is literally superb (watch out for 'The Darkness', which
will be using the same engine but with enhancements - looks unbelievable).
Back to top
Dragoncarer
Guest





Posted: Thu Nov 10, 2005 7:43 pm    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"franky" <dooby@msn.com.au> wrote in message
news:4372e720$0$14228$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
Quote:

"Dragoncarer" <ahem@idontthinkso.bing> wrote in message
news:43720ba3$1@dnews.tpgi.com.au...

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97098EC5375ABdjarrattposts@158.152.254.254...
"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:4370a27e$1@dnews.tpgi.com.au:


"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone says
it has
amazing graphics....is it just me, or is everyone falling for a load
of hype, because in my eyes, F.E.A.R.s graphics are not so great, and
it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't match
up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies
jumping around...if I get too close to an object (say, a chair) it
starts to vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care
to elucidate?

elucidate? I'll just post my system specs ;)

Or you could do that, yeah.

:D


AMD A64 X2 4400 Drool Core @ 2360 (or thereabouts)
Sparkle 6800GT
1 GB Corsair @ 2.2.2.5 1T
Audigy 2

Yep, the physics are strange too...although I'm not sure any game has
mastered physics yet. Playing HL2 last night, I *slightly* bumped into
a
bench, and shoved/slid it 10 feet across the room, now those benches
are
quite difficult to move in my opinion (often taking 2 people to lift
from
both ends).

Yes yes! OK well if you're finding the same sort of physics strangeness,
then it's maybe not my own fault...

How does the X2 crank up? Is she wonderful? It will be my next
investment...ah...after the second 7800GT and...uh...maybe another gig o'
ram (*shyly looks around*).

why not try the extra gig of ram first? I did recently and was pleasantly
surprised in the loading times, framerate improvements in HL2-LC, CoD2,
FEAR and Q4 - have the same model card - 6800GT


I...uh...have a 7800GT, but otherwise, yes, I am wildly attracted to the
notion of buying another gig of ram. However, to do so, I'd have (want) to
buy a 2x1GB stick 'matched' pair...which is...expensive.
It frustrated me that a matched pair of 1GB sticks cost considerably more
than just buying two seperate 1GB sticks.
But that's another rant, in another place, at another time perhaps.

Quote:
I currently have an A'64 3700+ and I love it (much better than the old,
old,
she-nanny I had: A' XP 2600+).

XFX 7800GT (OC).

Right, I'm off to turn this damn fan down!



Back to top
Dragoncarer
Guest





Posted: Thu Nov 10, 2005 7:43 pm    Post subject: Re: F.E.A.R. - gfx not so great. Reply with quote

"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns970A6A01B7872djarrattposts@158.152.254.254...
Quote:
"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:43720ba3$1@dnews.tpgi.com.au:


"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in message
news:Xns97098EC5375ABdjarrattposts@158.152.254.254...
"Dragoncarer" <ahem@idontthinkso.bing> wrote in
news:4370a27e$1@dnews.tpgi.com.au:


"Dean Jarratt" <dean.jarratt@spamless.pacdwell.co.uk> wrote in
message news:Xns97086436F139Adjarrattposts@158.152.254.254...
Wherever I read about F.E.A.R. from forums to reviews, everyone
says it has
amazing graphics....is it just me, or is everyone falling for a
load of hype, because in my eyes, F.E.A.R.s graphics are not so
great, and it's engine is poor.

I've got a high end system, but even at the 'lowly' 1024x768, the
engine 'feels' slugglish at times.

When you compare the graphics against Half Life 2 (especially Lost
Coast), and Chronicles of Riddick, and even Doom 3...they don't
match up.

Bleh.

The worst I've noticed with FEAR has been weirdo physics. Bodies
jumping around...if I get too close to an object (say, a chair) it
starts to vibrate. Straaaaahnge.

Meanwhile, you skirt around what your actual machine specs are. Care
to elucidate?

elucidate? I'll just post my system specs ;)

Or you could do that, yeah.

:D


AMD A64 X2 4400 Drool Core @ 2360 (or thereabouts)
Sparkle 6800GT
1 GB Corsair @ 2.2.2.5 1T
Audigy 2

Yep, the physics are strange too...although I'm not sure any game has
mastered physics yet. Playing HL2 last night, I *slightly* bumped
into a bench, and shoved/slid it 10 feet across the room, now those
benches are quite difficult to move in my opinion (often taking 2
people to lift from both ends).

Yes yes! OK well if you're finding the same sort of physics
strangeness, then it's maybe not my own fault...

How does the X2 crank up? Is she wonderful? It will be my next
investment...ah...after the second 7800GT and...uh...maybe another gig
o' ram (*shyly looks around*).
I currently have an A'64 3700+ and I love it (much better than the
old, old, she-nanny I had: A' XP 2600+).

XFX 7800GT (OC).

The X2 dual core is IMHO the same as a single core at the moment. Yes,
every now and then when something else happens in the background you
don't notice a slowdown. But to be honest, whenever I'm gaming I haven't
got anything else running in the background. I do hear though that games
will utilise the dual core soon, and then they'll come into their own.

this is largely what I've been hearing - or that games don't really utilise
the extra performance, but other applications do.
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